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AI Insights · Timothy · October 2022

Top 5 Snake Games Performance in Italy Q3 2022

In Q3 2022, the top 5 snake games in Italy showed varied performance in terms of downloads, revenue, and active users, with some apps experiencing significant growth.

Top 5 Snake Games Performance in Italy Q3 2022

In Q3 2022, the top 5 snake games in Italy experienced varied performance metrics, including downloads, revenue, and active users. Here’s a closer look at how these games fared:

Snake.io - Fun Online Snake from Kooapps saw a notable increase in weekly revenue, peaking at around $105 in mid-August, before settling down to approximately $34 by the end of September. Weekly downloads for this game peaked at 24.3K in mid-August and experienced a dip to 15.9K in mid-September, before rising again to 18.9K in the final week of the quarter. The weekly active users followed a similar pattern, starting at 104K in late June and peaking at 155K in late August, ending the quarter at 140.5K.

slither.io by Lowtech Studios LLC showed a fluctuating trend in weekly revenue, with a peak of $16 at the end of September. Weekly downloads fluctuated throughout the quarter, peaking at 11.8K in the last week of September. The game’s weekly active users started strong at 234.6K in late June, reaching a peak of 278.9K in early August, and then gradually declined to 185.8K by the end of September.

Snake Arena 3D: Battle Rivals! from AI Games FZ maintained a relatively stable weekly revenue, hovering around $33 to $51 throughout the quarter. The game experienced significant spikes in weekly downloads, such as 8.4K in mid-September, but generally maintained lower figures around 1.3K to 4.6K. Weekly active users saw a peak of 17K in mid-September, ending the quarter at 8.1K.

Blobsbuster by Voodoo, despite having no reported revenue, showed a significant drop in weekly downloads from 13K in early July to just 207 by the end of September. Active users mirrored this trend, starting at 14.1K in early July and falling to 1.8K by the end of the quarter.

Lastly, Snake Zone .io: Worms Game from Madnow had minimal revenue, with the only notable figures being $18 in mid-August. Weekly downloads peaked at 3.7K mid-August, and then tapered off to 1.5K by the end of September. The game’s weekly active users peaked at 5.3K in mid-August, gradually decreasing to 3.3K by the end of the quarter.

For more insights and detailed analytics on these games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022